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Eric Persson
Eric Persson
Art Director @ Activision Blizzard
Long Beach, United States

Skills

Concept ArtConcept DesignStoryboarding3D ModelingPhotographyMarketing Illustration

Software proficiency

Blender
Blender
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Medium by Adobe
Medium by Adobe
Octane Render
Octane Render

Productions

    • Video Game
      Battlefield 1
    • Year
      2016
    • Role
      Concept Artist
    • Company
      DICE
    • Video Game
      Battlefield 4
    • Year
      2013
    • Role
      Concept Artist
    • Company
      DICE
    • Video Game
      Battlefield 3
    • Year
      2011
    • Role
      Concept Artist intern
    • Company
      DICE

Experience

  • Art Director at Activision Blizzard
    Los Angeles, United States of America
    June 2022 - Present

  • Art Director at Toppa Studio
    Irvine, United States of America
    September 2021 - May 2022

    - Unannounced Title

  • Art Director at The Initiative
    Santa Monica, United States of America
    February 2021 - August 2021

    - Document quality targets for art teams

    - Document high level art style guides and color scripts for levels

    - Write concept briefs for world development

    - Art resource allocation & planning with Production

    - Collaborate with Tech Art on team priorities and process

    - Collaborate with Art manager for art team hiring

    - Ensuring art quality alignment with internal and external teams

  • Associate Art Director at The Initiative
    Santa Monica
    July 2020 - February 2021

  • Lead Concept Artist at The Initiative
    Santa Monica
    November 2019 - July 2020

    - Character Concept art quality and direction

    - Provided clarity in overall Concept Art direction

    - Established style guides for levels

    - Coached Concept team

    - World building through ref search, concept art, ideation

  • Lead Concept Artist at DICE LA
    Los Angeles, United States of America
    July 2016 - November 2019

    - Creature design (Cancelled project)

    - Keyframe illustration (Cancelled project)

    - Poster illustration (Cancelled project)

    - Gameplay, VFX storyboards (Cancelled project)

    - Blue sky ideation concept art (Cancelled project)

    - Character concept art (Battlefield)

    - Level concept art (Battlefield)

    - Style guides (Battlefield)

    - Collaboration with other departments

    - Coaching Concept team

  • Sr Concept Artist at DICE
    Stockholm, Sweden
    July 2015 - July 2016

    - Blue sky concept art/keyframes (Battlefield 1)

    - Level color & light moodboards (Battlefield 1)

    - Character paperdoll designs (Battlefield 1)

    - Character illustrations

    - Photogrammetry, reference shoots

    - Coach new team members

  • Concept Artist at DICE
    Stockholm, Sweden
    February 2012 - July 2015

    - Environment Concept art + paint overs

    - Gameplay storyboards

    - UI persistence art

    - Texture/decal art